AI Insights · Timothy · July 2022
Performance of Top 5 io Games on Unified Platform in South America in Q2 2022
In Q2 2022, the top 5 io games in South America showed varied performance in weekly downloads, revenue, and active users, with notable trends for each app.
In Q2 2022, the performance metrics for the top 5 io games on a unified platform in South America exhibited diverse trends. This data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each app.
Snake Rivals - io Snakes Games from Supersolid Ltd saw its weekly revenue peak at approximately $1.2K in mid-April, with fluctuations throughout the quarter. Weekly downloads ranged from around 5.6K to 12.5K, while active users varied between 21.5K and 29.3K, maintaining a generally stable user base.
Agar.io by Miniclip.com experienced a steady stream of weekly downloads, peaking at 35.5K in early May. Revenue showed a slight decline from $1.2K at the end of March to $694 by the end of June. Active users remained robust, fluctuating between 79K and 95K.
Little Big Snake from LittleBigSnake, Inc had weekly downloads ranging from 11.9K to 22.8K. Its revenue peaked at $1K in early April but saw a decline towards the end of the quarter. Active users showed a downward trend from 54.5K to about 42.7K.
Nebulous.io by Simplicial Software, LLC saw a significant peak in weekly downloads at 70.5K in early May, although this number decreased to around 31.2K by the end of June. Revenue showed minor fluctuations, peaking at $465 in late June. Weekly active users were highest at 159.8K in early May, with a gradual decline to 121.8K by late June.
Lastly, Snake.io - Fun Online Snake from Kooapps had the most substantial weekly downloads, peaking at 344.4K in mid-June. Its revenue remained relatively stable, with minor fluctuations around the $300 mark. Active users increased from 1.7M to nearly 2M by mid-June, showcasing a strong and growing user base.
For more detailed insights and data, visit Sensor Tower.